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[[File:Luigi's_Mansion_2_logo.png|300px|right]]
 
[[Video:Nintendo 3DS - Luigi's Mansion 2 E3 Trailer|300px|right]]
 
[[Video:Nintendo 3DS - Luigi's Mansion 2 E3 Trailer|300px|right]]
   

Revision as of 17:37, 14 June 2011

Luigi's Mansion 2 logo

300px|right

Luigi's Mansion 2 is the sequel to Luigi's Mansion for the Nintendo GameCube, and an upcoming game for the Nintendo 3DS. It was announced during Nintendo's E3 press conference where games for 3DS were talked about and revealed, and Luigi's Mansion 2 was one of them.

Gameplay

The game plays similar to its predecessor, with Luigi using a machine to suck up ghosts and rid the mansion of them. In this game, rather than having one mansion like the first game, it has several.

Luigi’s flashlight has an in-built zapper to kick-start the process of catching ghosts, along with a different sort of zap attack (activated by pressing the A button with correct timing) that will squash any escape attempts from the ghosts you have caught. Bonus points are awarded for capturing multiple ghosts at once, although the limit is set as three ghosts at once.

You are also able to move your 3DS in the real world to force Luigi to look at different parts of the game world that cannot be seen otherwise.

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Gallery

References