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'''''Asphalt 3D''''', released in Japan as ''Asphalt 3D: Nitro Racing'' <span style="font-weight: normal">(アスファルト3D: ナイトロレーシング ''Asufaruto Surī Dī: Naitoro Rēshingu''<sup>[http://en.wikipedia.org/wiki/Help:Installing_Japanese_character_sets <span class="t_nihongo_icon" style="color: #00e; font: bold 80% sans-serif; text-decoration: none; padding: 0 .1em;">?</span>]</sup>)</span>, is a [http://en.wikipedia.org/wiki/Racing_game racing game] for the [http://en.wikipedia.org/wiki/Nintendo_3DS Nintendo 3DS] handheld [http://en.wikipedia.org/wiki/Video_game_console video game console]. It was developed and produced by French [http://en.wikipedia.org/wiki/Video_game_developers video game developers] [http://en.wikipedia.org/wiki/Gameloft Gameloft] and released by [http://en.wikipedia.org/wiki/Konami Konami] and [http://en.wikipedia.org/wiki/Ubisoft Ubisoft] in Japan on March 10, 2011, Europe on March 25, 2011, North America on March 27, 2011, and in Australia on March 31, 2011.
'''Asphalt 3D '''(also known as '''Asphalt GT: Nitro Racing''' <ref>http://en.wikipedia.org/wiki/Asphalt_3D</ref>) is a launch title for the Nintendo 3DS, and an installment in the ''Asphalt ''series. It is one of two racing games for the 3DS at launch, the other being [[Ridge Racer 3D]].
 
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A [http://en.wikipedia.org/wiki/Porting#Porting_in_gaming direct conversion] of an [http://en.wikipedia.org/wiki/Apple_iOS Apple iOS] game, ''[http://en.wikipedia.org/wiki/Asphalt_6:_Adrenaline Asphalt 6: Adrenaline]'', ''Asphalt 3D'' includes of seventeen tracks based on real-time locations and forty licensed sports vehicles. It is one of launch titles for the 3DS, along with eight other games listed by Ubisoft. The game received negative reviews; much of the criticism for the game was directed at poor controls, numerous bugs, its visuals, and choppy framerate.
   
 
==Gameplay==
 
==Gameplay==
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''Asphalt 3D'' is a [http://en.wikipedia.org/wiki/Racing_game racing game], where the player must maneuver an automobile to compete against artificially intelligent drivers on various race tracks. Players earn rewards such as car upgrades and [http://en.wikipedia.org/wiki/Experience_point XP points] for winning races throughout the game, and reaching higher levels allows them to use better sports cars to unlock.<sup class="reference" id="cite_ref-GRreview_2-0">[http://en.wikipedia.org/wiki/Asphalt_3D#cite_note-GRreview-2]</sup>The game features seventeen tracks, which focuses on ''[http://en.wikipedia.org/wiki/Asphalt_5 Asphalt 5]'' and some on ''Asphalt 6: Adrenaline'', based on real-time locations including [http://en.wikipedia.org/wiki/San_Francisco San Francisco] and [http://en.wikipedia.org/wiki/Paris Paris], and forty licensed [http://en.wikipedia.org/wiki/Sports_cars sports cars] and [http://en.wikipedia.org/wiki/Motorcycles motorcycles] such as [http://en.wikipedia.org/wiki/Ferrari Ferrari], [http://en.wikipedia.org/wiki/Lamborghini Lamborghini] and [http://en.wikipedia.org/wiki/Ducati Ducati].
   
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The game uses eight game modes available such as "[http://en.wikipedia.org/wiki/Be-a-pro_mode Career Mode]"; "Vigilante", an elimination mode; and a ''[http://en.wikipedia.org/wiki/Need_for_Speed Need for Speed]''-inspired "High Speed Chase" mode where a player must outrun [http://en.wikipedia.org/wiki/Police_cars police cars],<sup class="reference" id="cite_ref-GShands-on_3-1">[http://en.wikipedia.org/wiki/Asphalt_3D#cite_note-GShands-on-3]</sup>along with a [http://en.wikipedia.org/wiki/Multiplayer_video_game multiplayer] option for up to six players using local wireless play.<sup class="reference" id="cite_ref-Siliconera_4-0">[http://en.wikipedia.org/wiki/Asphalt_3D#cite_note-Siliconera-4]</sup>It makes use of the 3DS system's [http://en.wikipedia.org/wiki/Accelerometer accelerometer], similar to those on the [http://en.wikipedia.org/wiki/Apple_iOS Apple iOS] platforms, allowing the player to control the vehicle like a steering wheel.<sup class="reference" id="cite_ref-gmspyoverview_5-0">[http://en.wikipedia.org/wiki/Asphalt_3D#cite_note-gmspyoverview-5]</sup>
==Reception==
 
   
==Images==
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==Reception==
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''Asphalt 3D'' has received negative reviews from critics, currently holding an average score of 46% at GameRankings and 43 at Metacritic, based on 27 and 34 reviews respectively.<sup class="reference" id="cite_ref-gr_9-1">[http://en.wikipedia.org/wiki/Asphalt_3D#cite_note-gr-9]</sup>The game was described by critics as "an absolute joke",<sup class="reference" id="cite_ref-GRreview_2-3">[http://en.wikipedia.org/wiki/Asphalt_3D#cite_note-GRreview-2]</sup>"a buggy mess" and "truly horrible"<sup class="reference" id="cite_ref-IGNReview_16-1">[http://en.wikipedia.org/wiki/Asphalt_3D#cite_note-IGNReview-16]</sup>due to "terrible physics, stiff controls and poor graphics", along with [http://en.wikipedia.org/wiki/Frame_rate#Frame_rates_in_video_games frame rate issues] and glitches.
   
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[http://en.wikipedia.org/wiki/IGN IGN]'s Martin Robinson stated that "a game can't even be bothered to stream its own pre-rendered intro smoothly".<sup class="reference" id="cite_ref-IGNReview_16-2">[http://en.wikipedia.org/wiki/Asphalt_3D#cite_note-IGNReview-16 [17]]</sup> Although praising of its "decent car models", [http://en.wikipedia.org/wiki/GameTrailers GameTrailers] noted that it "suffers from choppy performance, lots of pop-in, laughable animations, and tire marks that float above the road in 3D. It's as if it was made merely to look good in screen shots."<sup class="reference" id="cite_ref-GTReview_15-1">[http://en.wikipedia.org/wiki/Asphalt_3D#cite_note-GTReview-15 [16]]</sup> Justin Towell of [http://en.wikipedia.org/wiki/GamesRadar GamesRadar] felt that the "angular scenery are reminiscent of the [http://en.wikipedia.org/wiki/Nintendo_64 N64]".<sup class="reference" id="cite_ref-GRreview_2-5">[http://en.wikipedia.org/wiki/Asphalt_3D#cite_note-GRreview-2 [3]]</sup> Nintendo World Report staff writer Josh Max complained of its lack of [http://en.wikipedia.org/wiki/Tutorial tutorial] sections and stated that it "does nothing to represent the capabilities of the Nintendo 3DS".<sup class="reference" id="cite_ref-NWRreview_17-1">[http://en.wikipedia.org/wiki/Asphalt_3D#cite_note-NWRreview-17 [18]]</sup> In their buyer's guide, NWR writer Matthew Blundon and director Neal Ronaghan stated that "when there are far better racers available, namely ''[http://en.wikipedia.org/wiki/Ridge_Racer_3D Ridge Racer 3D]'', why waste your money on an inferior product such as ''Asphalt 3D''?"
==References==
 
<references/>
 
 
[[Category:3DS Games]]
 
[[Category:3DS Games]]
 
[[Category:Ubisoft games]]
 
[[Category:Ubisoft games]]

Revision as of 04:58, 8 January 2012

Asphalt 3D cover

Asphalt 3D, released in Japan as Asphalt 3D: Nitro Racing (アスファルト3D: ナイトロレーシング Asufaruto Surī Dī: Naitoro Rēshingu?), is a racing game for the Nintendo 3DS handheld video game console. It was developed and produced by French video game developers Gameloft and released by Konami and Ubisoft in Japan on March 10, 2011, Europe on March 25, 2011, North America on March 27, 2011, and in Australia on March 31, 2011.

A direct conversion of an Apple iOS game, Asphalt 6: Adrenaline, Asphalt 3D includes of seventeen tracks based on real-time locations and forty licensed sports vehicles. It is one of launch titles for the 3DS, along with eight other games listed by Ubisoft. The game received negative reviews; much of the criticism for the game was directed at poor controls, numerous bugs, its visuals, and choppy framerate.

Gameplay

Asphalt 3D is a racing game, where the player must maneuver an automobile to compete against artificially intelligent drivers on various race tracks. Players earn rewards such as car upgrades and XP points for winning races throughout the game, and reaching higher levels allows them to use better sports cars to unlock.[1]The game features seventeen tracks, which focuses on Asphalt 5 and some on Asphalt 6: Adrenaline, based on real-time locations including San Francisco and Paris, and forty licensed sports cars and motorcycles such as Ferrari, Lamborghini and Ducati.

The game uses eight game modes available such as "Career Mode"; "Vigilante", an elimination mode; and a Need for Speed-inspired "High Speed Chase" mode where a player must outrun police cars,[2]along with a multiplayer option for up to six players using local wireless play.[3]It makes use of the 3DS system's accelerometer, similar to those on the Apple iOS platforms, allowing the player to control the vehicle like a steering wheel.[4]

Reception

Asphalt 3D has received negative reviews from critics, currently holding an average score of 46% at GameRankings and 43 at Metacritic, based on 27 and 34 reviews respectively.[5]The game was described by critics as "an absolute joke",[6]"a buggy mess" and "truly horrible"[7]due to "terrible physics, stiff controls and poor graphics", along with frame rate issues and glitches.

IGN's Martin Robinson stated that "a game can't even be bothered to stream its own pre-rendered intro smoothly".[17] Although praising of its "decent car models", GameTrailers noted that it "suffers from choppy performance, lots of pop-in, laughable animations, and tire marks that float above the road in 3D. It's as if it was made merely to look good in screen shots."[16] Justin Towell of GamesRadar felt that the "angular scenery are reminiscent of the N64".[3] Nintendo World Report staff writer Josh Max complained of its lack of tutorial sections and stated that it "does nothing to represent the capabilities of the Nintendo 3DS".[18] In their buyer's guide, NWR writer Matthew Blundon and director Neal Ronaghan stated that "when there are far better racers available, namely Ridge Racer 3D, why waste your money on an inferior product such as Asphalt 3D?"